Second Life · Pathfinder 2e · Est. Golarion 4718 AR

Pathfinder
Chronicles
Druma

Where Gold Is Law & Prophecy Is Power

Enter the wealthiest nation on Golarion. Trade, intrigue, and the cold calculus of the Prophets of Kalistrade await.

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A den of serpents dressed in alabaster finery and aurum accoutrements: that's what I have to say about Druma. The Prophets of Kalistrade take the worst aspects of an elite social club and a religion, then weave them together... They control nations on the other side of the continent, and the rulers of those places don't even realize it.

Do I miss the routine backstabbing, social subterfuge, and constant need for paranoia? No. Do I miss being a part of it all? Of course!

— Kelsa Odrant, Ex-Prophet of Kalistrade

The Nation That Commerce Built

Pathfinder Chronicles: Druma is a live roleplay campaign set within Second Life, ported from the official Paizo 'For Profit and Prophecy' sourcebook into the Pathfinder 2e ruleset.

Set after the IC year 4718 AR — in the aftermath of the Shining Crusade's failure and the Fall of Lastwall — Avistan licks its wounds while the newly re-arisen Tar-Bophon claims Virlych as his own.

This campaign is heavy in mercantile intrigue, trade, undeath, and politics. Themes include post-war rebuilding, political warfare, enslavement, and the cold machinery of Kalistrade prophecy. Player-character death is possible.

Mercantile Trade Undeath Politics Post-War Intrigue Kalistrade Second Life
2e Ruleset
4718 AR Year
SL Platform
Golarion Setting

Enter Druma's Vaults

Ask the Vault Keeper

Consult the Oracle on matters of Druma lore, Pathfinder 2e rules, the Prophets of Kalistrade, Golarion history, and more. The Oracle does not whisper — it speaks in gold.

Oracle of the Vaults PF2e · Druma · Golarion
K
Vault Keeper
Welcome, traveler. I am the Oracle of Druma's Vaults — keeper of Kalistrade lore, Golarion history, and the laws of Pathfinder 2e. What knowledge do you seek? Ask of the Prophets, the Mercenary League, character creation, combat mechanics, or the lore of the inner sea after the Fall of Lastwall.
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